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WEB_PLAT... Empty WEB_PLAT...
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G@MeF@Ce

G@MeF@Ce
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^,^
Web_Plat
(HTML5)


WEB_PLATv0.7

last updated:8/26/2012


Backstory:

Steam Rolling through adding just about every feature I could think of, the fun of making web_plat came to an end....

WEB_PLAT... Donate10

In hopes of a charitable community and supporters for what I do...
I've opened up the donation hand to help cover the costs of getting an actual business license to finish web_plat and make more games with C2 so that we can make fun for tablets, phones, computers, regardless of os and specs.

It's basically a waiting game now.
Make a Donation

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G@MeF@Ce Re: WEB_PLAT... 22/8/2012, 4:28 pm
G@MeF@Ce
corrected the flash effect when enemy collision, turned out I added the flash behavior to the playerbox (the invisible box that controls movement) instead of the player sprite, now when you get hit you flash, nope haven't setup the hp system yet.

customized the controls > small tutorial

now it's:
A:left
W:jump
D:right

mouse: look aim


for the mouse look aim I attached a graphic, this tutorial and knowing about 'image points' makes it happen.

just borrowing rmxp graphics for kicks, plan on making all new with qubicle.

added some smooth angled bullets that destroy the enemies and hits walls. will work on the hit points later...

@swoop - I really like where this is going, reminds me of that game ABUSE ^,^

new links have been added to the OP ^



mr_wiggles Re: WEB_PLAT... 22/8/2012, 8:32 pm
mr_wiggles
Looking great so far. Very Happy
GeMinEye Re: WEB_PLAT... 22/8/2012, 9:34 pm
GeMinEye
Wow taking it to a whole new level, you go G! Imma give u a like on this topic, it is amazing. panda
G@MeF@Ce Re: WEB_PLAT... 23/8/2012, 8:33 am
G@MeF@Ce
thx guys, I couldn't sleep so I did some new graphics and added sounds +

new play link in OP^
G@MeF@Ce Re: WEB_PLAT... 25/8/2012, 3:52 am
G@MeF@Ce
it's still a small demo, but I've added quite a few new things +

dash button

glide feature

eye_beam scanner (zoom/scale layout)

full screen function

getting more familiar with the "eventing"
organizing things by groups.

a few more features for the player then onto the HUD and hit points system.

edit: oh... OP updated +
MotionM Re: WEB_PLAT... 25/8/2012, 9:48 am
MotionM
This is looking really, really good. ++
swoop Re: WEB_PLAT... 26/8/2012, 12:58 am
swoop
really good bro im highly impressed! you just made your game accessible to any device.!!!

fantastic!!! and yep abuse i remember, lets start coding some weapons.. imm start sketchin,
kat17155 Re: WEB_PLAT... 26/8/2012, 1:19 am
kat17155
Amazing job! wow
G@MeF@Ce Re: WEB_PLAT... 26/8/2012, 5:06 am
G@MeF@Ce
thank you kat! +

@swoop - I can't remember the last time that I "highly impressed" you...
can't wait to see what you will sketch up.

I was able to add in:
double_jump
charge_beam
moving_platforms
weapon select (mouse wheel)

new play link in the original post ^

I can't wait until I get my hands on a business license and start up a studio for some html5 games.

I'm saving up, asking for donations, and will remain on my best behavior until Santa comes to town santa
Sponsored content Re: WEB_PLAT... 

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