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#51 THE PLATFORM PROJECT (DEVELOPMENT) - Page 6 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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Reala

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Yea but there gonna make some awesome new addon
EDIT: How?
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#52 THE PLATFORM PROJECT (DEVELOPMENT) - Page 6 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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mr_wiggles

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Reala wrote:
EDIT: How?

??
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#53 THE PLATFORM PROJECT (DEVELOPMENT) - Page 6 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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Reala

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How did u make ur own version
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#54 THE PLATFORM PROJECT (DEVELOPMENT) - Page 6 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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mr_wiggles

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oh i scripted my own version from XAS 3.7
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#55 THE PLATFORM PROJECT (DEVELOPMENT) - Page 6 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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BluE

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yeah, make it sound so simple why don't you?
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#56 THE PLATFORM PROJECT (DEVELOPMENT) - Page 6 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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G@MeF@Ce

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^,^ - yeah wiggles is much more than just amazing event systems...

he conjured up the core for XPLAT!


ok I had a rough weekend, but I found time to make this and share with y'all...
check out XAS3.82 + 8XPLATT v1.1 :-D

just a sample, still got some more tweakin' to do like bombs dropping with gravity and gravity speed so different enemies can show a different weight...

made edits to the XAS moving and tool effect scripts, added the 8-way shooting by Hackel and the killer platform script...



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#57 THE PLATFORM PROJECT (DEVELOPMENT) - Page 6 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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calvin624

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That was fast Gameface Smile

Downloading now.
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#58 THE PLATFORM PROJECT (DEVELOPMENT) - Page 6 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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Reala

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YEA! But i can barely use it cuz i got school in 30 min >Sad And that WAS fast thanx
Its a master piece, but the XAS fall system doesnt work good with it, so is it a way to make a common event thats parallel process and activatse when a terrain tag has a certain number?


EDIT: Nvm, i got it now and it works. one more problem. If theres a 2 row line of ground, when i jump on it, it looks normal. If theres a 3 row strip of land, then when i jump on it, im in between the walkable part (grass) and the unwalkable part (dirt un der the grass) idk the cause of this but its not gonna stop me from using this. And how do i disable the roll system. I mean after u jump and hold the button, u stay in jump position. Ik its suppose to be rolling, but how do i stop it?
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#59 THE PLATFORM PROJECT (DEVELOPMENT) - Page 6 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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G@MeF@Ce

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^ thanks for the bugz, next version will hopefully have those corrections...

to disable roll, try this edit to the script

Spoiler:

*also did you see how I used the switch to disable jumping during a textbox?

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#60 THE PLATFORM PROJECT (DEVELOPMENT) - Page 6 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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Reala

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Okay, disregard the walk through the ground thing. It was problems with how I setup my maps, but the new disable roll script gave me errors, is there a specific line that makes the actor roll after a jump?
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