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#1 default Blender 4.5 Armature help...
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handy333

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Okay, there's this plugin for the psp where you can rip the models and import them into blender and use them for what ever. (You can try this with Soul Caliber with your created character for more originality i guess.)

I did this with tekken and I'm going to try to put dragunov in an underground 3d fighting game.

Here's the question, if you ever played tekken 5dr or 6 dragunov has these 2 string things on his side. How would I animate it. I would like it to react to gravity, wind, and swinging movement(maybe like a cloth) from dragunov.

Edit:

I got the cloth part but now i'm having trouble with one part that keeps falling off.
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#2 default Re: Blender 4.5 Armature help...
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BluE

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I've never actually gone in depth with blender before so I cant help you that much im afraid. :/
You'd probably have to animate it by hand for each movement, or get some sort of physics engine to do it. Though the latter is probably over doing it.

And it looks like you're going to have to find a tutorial somewhere to solve your other problem. :/
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#3 default Re: Blender 4.5 Armature help...
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G@MeF@Ce

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@handy - I've only dabbled a little bit with blender, is it blender you are needing support with or the program you are using to rip these models?
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#4 default Re: Blender 4.5 Armature help...
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handy333

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Blender, and always expect a quick reply. Most of the time. I'm not sure where that came from but when I'm off I'm around a lot.
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