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Weird, seems to work fine without it. Hope putting in that dll doesn't screw with any scripts I have in it.
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G@MeF@Ce
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^ I don't think there will be any issues.
for some reason, some projects need some drivers, so I keep just about all versions handy.
ever think about making your projects without the need for an RTP?
oh and by the way Vedra2 has got some dope jamz! d^,^b
for some reason, some projects need some drivers, so I keep just about all versions handy.
ever think about making your projects without the need for an RTP?
oh and by the way Vedra2 has got some dope jamz! d^,^b
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I just killed the behemoth and broke out of jail
dig your comedy
here I find myself romancing RMXP again, which is good, I have so many unfinished projects and your games inspire me to complete them
*should you ever need a hand with your projects let me know +
dig your comedy
here I find myself romancing RMXP again, which is good, I have so many unfinished projects and your games inspire me to complete them
*should you ever need a hand with your projects let me know +
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Well, Vedra 3 has very little RTP, and I think that will be my last RMXP project and definitely the last of the Vedra series.
Glad you dig the comedy
And thanks for the offer, you've already been a great help by giving me those planets for Vedra 3
Glad you dig the comedy
And thanks for the offer, you've already been a great help by giving me those planets for Vedra 3
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I started Vedra the other day. It's really good. I found a few bugs: in the first town, the healing lady will heal you even if you have less than the amount of money she wants. The game seems... laggy? Like it takes awhile for it to respond to an action, like scrolling the battle menus. Also, I think it's just RPG Maker in general but, you can always run away from battles 100% of the time.
The only problem with the encounter rate is that the 3x enemies get a bit tedious and I tend to run away from them because of it.
The mapping is done so well, especially with the "well this path looks good... oh , it's a chest...," which isn't a bad thing at all.
Maybe the forest is a bit big and you get lost a little bit.
Also I had some trouble getting the dog in the 2nd dungeon getting to follow me, but it wasn't that bad. I got stuck at that dungeon's boss (the minotaur guy) since he does a ton of damage. I might need to powerlevel a bit.
The only problem with the encounter rate is that the 3x enemies get a bit tedious and I tend to run away from them because of it.
The mapping is done so well, especially with the "well this path looks good... oh , it's a chest...," which isn't a bad thing at all.
Maybe the forest is a bit big and you get lost a little bit.
Also I had some trouble getting the dog in the 2nd dungeon getting to follow me, but it wasn't that bad. I got stuck at that dungeon's boss (the minotaur guy) since he does a ton of damage. I might need to powerlevel a bit.
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Oh yeah. I think I'll just leave that glitch in. It's so damn cheap it may as well be free anyway.
Strange, I never noticed any lag? Hmm...
Yeah, the weaker monsters are easier to run away from.
I thought that dog thing might get annoying, especially since there's random battles at the same time =\
Yeah, Hank is pretty strong. If you have the best equipment from Baril town, you should be okay.
Strange, I never noticed any lag? Hmm...
Yeah, the weaker monsters are easier to run away from.
I thought that dog thing might get annoying, especially since there's random battles at the same time =\
Yeah, Hank is pretty strong. If you have the best equipment from Baril town, you should be okay.
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Poster Mcposty
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It could be my terrible computer and the fact that the game is in fullscreen mode as well.Strange, I never noticed any lag? Hmm...
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^ farm and build, you gotta kill that @$$hole minotaur
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WORDSMITH
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Checking it out now. I'll let you know how it goes! Sounds great that you have put so much effort into this!
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