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supercow
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nice, its awesome to see this keep continued
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mr_wiggles
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Latest stable release has been posted, enjoy.
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mr_wiggles
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Version 1.6 has been released! Changed some of the features listed in the first post as well.
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mr_wiggles
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Started working on the implementing the new graphic sheets. It is working currently but i would like to find a way for teh code to disect the graphic and beable to borrow the legs when running and walking. And to show those legs under the body that is aiming with a gun. That way when your running/walking it will pull a gun out and look decent.
A lot of pixel related alignments and the graphics will have to be lined up properly so that there wont be any jittering. But again the ABS/Character gen will put it all on one character sheet and do all the work. All you'll have to do is pick some clothes and make the graphic. Then have a weapon that calls the animation ID for the attack position.
In the character gen project, there is a gimp file that has layers for the graphics. This will show the catigories that are color coded red, they show the sections of the character sheet. When i finish implementing the character sheet style i will post another update.
A lot of pixel related alignments and the graphics will have to be lined up properly so that there wont be any jittering. But again the ABS/Character gen will put it all on one character sheet and do all the work. All you'll have to do is pick some clothes and make the graphic. Then have a weapon that calls the animation ID for the attack position.
In the character gen project, there is a gimp file that has layers for the graphics. This will show the catigories that are color coded red, they show the sections of the character sheet. When i finish implementing the character sheet style i will post another update.
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