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STONED (HTML5) - Page 3 Empty STONED (HTML5)
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G@MeF@Ce

G@MeF@Ce
Administrator
Administrator
Administrator
^,^


(click on the wizard to play)
STONED? V 1.2

HOW TO PLAY?

CONTROLS:
LEFT/RIGHT ARROWS = MOVE LEFT/RIGHT
Z= MAKE BLOCK (Z+DOWN ARROW = MAKE BLOCK BELOW)
X = BREAK BLOCK (X+DOWN ARROW = BREAK BLOCK BELOW)
SPACEBAR = JUMP (BREAK BLOCK ABOVE) (HOLD TO FLOAT WHEN FALLING)
(WHEN FALLING HOLD DOWN AND SPACEBAR TO SMASH BLOCKS)
HOLD X + DOWN ARROW = BREAK BLOCK UNDERNEATH
UP = SET STATUE CHECK POINT
HOLD DOWN + UP = TELEPORT TO STATUE

*find your way out of this stoney castle, each door has a key hidden in each room, avoid or counter enemy danger, happy hunting and puzzle solving before time runs out,

GAME PLAY:

STORY:

BACKSTORY:

ENEMIES:

CREDITS:

CURRENTLY: 510.78KB data , 3.86MB sound, 2.64MB graphics
(would like to keep it under 5mb total)


NEXT VERSION:
+ preload sounds
+ more levels
+ 1st enemy
+ 1-3 to 1-4 bug (spawn at enemy)
+ stage timer
+life system
+continue system
+ break blocks above/below
+random tile for blocks
+random tiles for stage
+cooldown for set statue and teleport
+fall system

+ more animations
+ more secrets
+ more puzzles
+ more power ups
+ more enemies and more danger!

PASSWORDS:
Administrator
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swoop Re: STONED (HTML5) 5/9/2013, 6:11 pm
swoop
awesome lots of progress in a short amount of time ! very nice:wow: 
G@MeF@Ce Re: STONED (HTML5) 6/9/2013, 12:04 am
G@MeF@Ce
new Stoned icon STONED (HTML5) - Page 3 Stoned10

added link to the 'peep game' on the right +

new version 1.1 coming with a new twist :~x

@swoop - you should post your new sprites +
mr_wiggles Re: STONED (HTML5) 6/9/2013, 3:14 pm
mr_wiggles
That icon looks 'stoned' :p
swoop Re: STONED (HTML5) 6/9/2013, 4:56 pm
swoop
anyone play it, the ghost goblin eyeball combo,(5th stage??) is extremely difficult, with the new ghost whiplash back it makes it tough, also the eyeball went right over the check point and i spawned and died instantly 3 times. Could we put a "invincible" timer when you respawn, like 3 secs?
G@MeF@Ce Re: STONED (HTML5) 6/9/2013, 5:16 pm
G@MeF@Ce
swoop wrote:Could we put a "invincible" timer when you respawn, like 3 secs?
when Stoney dies from danger, he's positioned off the map for 4secs then reappears wherever the statue is placed, so don't place your statue in an F'd up spot!
this is part of the strategy, making the player keep tabs on the position of the statue maybe even protect it with blocks from solid enemies, yeah it sucks if you have 7 lives and your place your statue near a red eye and you lose all 7 lives... you shouldn't of lured the red eye there.... mwhahaa, AND that is why continue robes are so precious +

but to keep it fun, I will look into a better death/respawn system...

OK, just to have a gameplay video


share it, spread the word
G@MeF@Ce Re: STONED (HTML5) 7/9/2013, 8:58 am
G@MeF@Ce
it's been a productive week getting stoned to shine Cool(stoned the game that is...)

version 1.1 see original post to play +

level 8!

goblins run after player once key is found
multiple ghost toasts, random ghost graphics

more map designs at RANDOM +

hold spacebar to float after jump

there's 3 passwords now

more solid collision.
swoop Re: STONED (HTML5) 7/9/2013, 4:28 pm
swoop
How many times do you have to hit the tombstone to break?
G@MeF@Ce Re: STONED (HTML5) 7/9/2013, 7:42 pm
G@MeF@Ce
swoop wrote:How many times do you have to hit the tombstone to break?
3 times... so 3 frames of it breaking please +

the strategy with ghost toast is to stay within it's range but not touch the ghost then quickly hit the grave for when the ghost is not on it's tombstone and out of range it will slingshot back which you will need to jump out of it's way. Also the jump float helps, hold space to float when falling.

you can use "straight8" as the password to warp to that level.

to access password, from the title screen press right +

*press "T" for collision.
swoop Re: STONED (HTML5) 8/9/2013, 5:53 am
swoop
Added: Ghost Float Animation frame. Ghost "on hit" damage expression change.

Added the 3 hit damage to the grave stone. Also separated it into peices, perhaps we can make a crumble
animation after the third hit.

Was wondering after you "disturb" the ghost the first time, could he float slightly back and fourth on top of the stone, rather than run back to the starting position? Like to an Alert Position?

Will make couple more ghosts once i get the death animation done, also would like to add death wail! Smile


thanks bro for all the coding effort!!

MotionM Re: STONED (HTML5) 8/9/2013, 9:31 am
MotionM
You should release this elsewhere. :p
Sponsored content Re: STONED (HTML5) 

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