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EVENTALIST
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#1 default Items Drop to Map
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mr_wiggles

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This is something that I put together editing a few scripts and making a small event system.

CREDIT MUST BE GIVEN TO:
Tidloc: for his weighted items script
Game_Guy: for his item storage script
Mr Wiggles: for event system and script edits

Tidloc's Weighted Items
This will make it so that the Items the character carry have weight to them and the player has the option of dropping items.

Game_Guy's Item Storage
The player can store items in side of a chest, "similar to that of Fall Out".

Mr Wiggles
I just made it to where the items are dropped to the map inside of a chest, so the player can pick items back up if they would like.


Instructions be sure to place the items drop event on every map, the rest of the instructions are inside of the demo.
[You must be registered and logged in to see this link.] Version 1.2

Version History:

1.0 - Creation

1.1 - Fix small bug when player drops all items

1.2 - Fix bug, items where some times left in chest after deletion
- Fix bug, dropped items would not update if drooped bag was not empty.



If you would like to report a bug or have a question or comment please post bellow.
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#2 default Re: Items Drop to Map
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BluE

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WOAH! Great work Wiggly!
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#3 default Re: Items Drop to Map
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mr_wiggles

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Thank you blue, i hope that others will find a need for this.
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#4 default Re: Items Drop to Map
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BluE

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I found a buggy! When you empty your whole inventory, the game crashes. It says error "something about "nil" in wieght script.
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#5 default Re: Items Drop to Map
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mr_wiggles

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hmm, i can try to find it, more information would help tho.


thanks blue, found and fixed updating.
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#6 default Re: Items Drop to Map
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mr_wiggles

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* update, fixed some more bugs...
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#7 default Re: Items Drop to Map
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MotionM

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^Looks good. Will have to try it. And also, when trying to compare something such as:
"similar to that of Fall Out".
you might want to add Oblivion too, as many know Oblivion more than Fallout. (As I find Oblivion better imo)
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#8 default Re: Items Drop to Map
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That's great! Can you define the weight limit parameters as well as item weight?
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#9 default Re: Items Drop to Map
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@Cardboard: Say you have a sword, then the sword would weigh about 5kg (sorry, don't know conversions), and you could only carry about 20kg.
If we reach 20kg in weight of items and armour, then we can no longer move, or carry anymore items. (I hope this is what you were asking)
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#10 default Re: Items Drop to Map
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G@MeF@Ce

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@wiggles - man this is one cool, simple, and full featured demo!
not only can you drop/pick up the items on the map you have a
weight limit for your inventory too! nicely done. looks as if your
talents in events are expanding through script as well.
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#11 default Re: Items Drop to Map
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mr_wiggles

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yea, but just so im clear the script that i edited, for items to have wight was made by tidloc, it was a script that i requested on a form some time ago.

i made it to where the items drop to the map, which was dun i learned so much about arrays with this one.

and its nice that i can actually start scripting from scratch, "working on another, terrain sound effects".
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#12 default Re: Items Drop to Map
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I'm def gonna use it always!
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#13 default Re: Items Drop to Map
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mr_wiggles

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love thanks blue, yea this is a nice addition to games. im just glad i got all the bugs out "hoping there are no more".
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