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supercow
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well as the title of the topic tells, i need some help/guidance about getting variable points from each specified enemy thats killed.
i tried to mess around in database [monster group] but no luck,
hope someone can help thx
i tried to mess around in database [monster group] but no luck,
hope someone can help thx
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EVENTALIST
EVENTALIST
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mr_wiggles
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Can you explain just a little bit more about what it is your trying to do?
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supercow
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i want it so that when i kill an enemy, it gave a points to a specified variable.
xas kindda different than original xp , so i dunno how to get variable points from a defeated enemy
im gonna use the variable to show it in the map how much monster has been killed and also showed score AND score of total point
xas kindda different than original xp , so i dunno how to get variable points from a defeated enemy
im gonna use the variable to show it in the map how much monster has been killed and also showed score AND score of total point
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G@MeF@Ce
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aahh so like death points? in XAS, variable 999 is already set to do this.
are you looking for a mini hud to display this?
you might be able to use this...
click on the face~>
*for one of my side projects, I used the AP parameter for this feature.
and made it so that every time I kill an enemy I get a point or more for mini bosses and main bosses etc...
are you looking for a mini hud to display this?
you might be able to use this...
click on the face~>
*for one of my side projects, I used the AP parameter for this feature.
and made it so that every time I kill an enemy I get a point or more for mini bosses and main bosses etc...
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supercow
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hahaha yeah kindda like that but its for enemies thats been killed, cant seem to make dead enemy give variable.....hmm...
wait...
AP? omg im such an idiot i can just use the ap parameter that the xas has provided , maybe tweak it a bit to my need lol
thx
wait...
AP? omg im such an idiot i can just use the ap parameter that the xas has provided , maybe tweak it a bit to my need lol
thx
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