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STONED (HTML5) 08/30/2013

 


(click on the wizard to play)
STONED? V 1.2

HOW TO PLAY?

CONTROLS:
LEFT/RIGHT ARROWS = MOVE LEFT/RIGHT
Z= MAKE BLOCK (Z+DOWN ARROW = MAKE BLOCK BELOW)

by G@MeF@Ce - Comments: 32 - Views: 4103
   

Web-Quest Test 08/27/2013

 
check it ^,^ gotta love Construct2 + HTML5 ++
here's a little test as I'm getting back to the swing of things.

https://dl.dropboxusercontent.com/u/89489316/WEB-QUEST/index.html

BLOG Wq10
^ click to test

edit: o yeah hold z or click to dash = -

by G@MeF@Ce - Comments: 1 - Views: 938
   

G101 ICON MAKER 08/15/2013

 

by G@MeF@Ce - Comments: 3 - Views: 988
   

G101 WEB-SKETCH 08/17/2013

 


BLOG Index10
made with web-sketch
(left handed artist using a right handed mouse+)

yet another "play page" where one could get creative...

During the face maker development, I came across the thought...

by G@MeF@Ce - Comments: 0 - Views: 1177
   

WEB_PLAT... 08/22/2012

 
Web_Plat
(HTML5)


WEB_PLATv0.7

last updated:8/26/2012


Backstory:

by G@MeF@Ce - Comments: 13 - Views: 2515
   

99 Hearts (stop n like) 01/02/2013

 
Help me get 99 hearts please o please o please!
(this does not take part of the 10 likes contest)

HOW? register/login

click on the heart at the top right of this post <3

how easy is that!?

the more hearts, the more I will add to the site Cool

so have a heart for all that I've done so far Wink

by G@MeF@Ce - Comments: 10 - Views: 1305
   

GAME GRID (Rainmeter Skin) 07/29/2012

 
From trying to make RMXP RGSS scripts to designing many game HUDs... making a skin with Rainmeter was like second nature. I really like the combinations of style, easy navigation, and monitoring performance with simpler coding to setup your graphical gadgets interface that you can share for others to interact with their windows pc.

GAME_GRID is my very first attempt towards learning Rainmeter and making an original TRON theme/skin.

SCREENSHOTS 6.0


BLOG Gg10

by G@MeF@Ce - Comments: 48 - Views: 10692
   

Gameface Curriculum  05/08/2013

 
BLOG Banner11


The concept is to secure a center where a select staff would aim to teach and inspire all age groups to be creative in every element of making an original story that you then draw/design, make music and sound effects, program, present, then play on a custom built machine.

I admit that I barely do any justice to the "101" as far as how many tutorials you will find here, but I'm always learning and will eventually share tips on what has helped me along the creative process.

by G@MeF@Ce - Comments: 0 - Views: 1099
   

G101 Posters! 12/16/2012

 
GAMEFACE101.COM POSTERS
(Would you hang a G101 poster in your room, cubicle, frame it?)
These posters will be to promote the site for donations, contests, recognition and more.

POSTER 0001
BLOG G101_t13_800x600


G101 POSTER FAQs



Q: HOW CAN I GET 1!?

A: SIMPLY MAKE A DONATION FOR $15 (or more) => DONATE
CONTACT G@MeF@Ce CONFIRMING YOUR DONATION AND ADDRESS => CONTACT

by G@MeF@Ce - Comments: 2 - Views: 1642
   

Into the Nexas... 04/12/2012

 
"Into the Nexas" is the working title for the introduction of "Nexas"
the main character for Future Bloodlines.

Calvin624, mr_wiggles, and I ... along with help from a few others had progressed this XAS title beyond our own beliefs!
Customized tools, new scripts, original music and graphics including a collection of "future" resources for RMXP. After having to migrate this beast of a project from XAS v3.7f, then v3.82, then 3.91 we finally decided to pause and wait for XAS4 once that was announced. It has been some time since Moghunter last gave us a sneak peek at the amazing...

by G@MeF@Ce - Comments: 5 - Views: 3866
   

Code is the mode 08/22/2011

 
Thought I would dust off the blog and say that I've been spending some quality time learning Ruby.
(RGSS to be specific)

What I've found to be most helpful
in learning more about RGSS:

1.) the "HELP" menu in RPG MAKER XP
F1 contents

2.) the RGSS script reference portal on R3.
http://www.rpgrevolution.com/rgss-script-ref/

3.) learning from mr_wiggles
*who says you can't teach an old dog new tricks?

by G@MeF@Ce - Comments: 4 - Views: 1362
   

More to look at... 08/06/2011

 
As you members know, when you are logged in you can see "Who is online"

Lately I've noticed an increase in number of guests as well as an increase in new registered members.

For guests who have been here before or first time browsing, there is
"more to look at" when registered and logged in.

Initially it was to keep the development more private and then to share polished and finished work with the public.

But through time it became more of a privilege for those who join and contribute to the community.

Of course with the author,inventor,...

by G@MeF@Ce - Comments: 1 - Views: 986
   

The Starter Kits are coming... 06/17/2011

 
The gang is working hard to release some really cool RMXP starter kits for all to play with! @.@

These open source kits can be used to make your own games or to study how things were made, reverse engineer, pick, pull, and use what you like in your own project(s)

RPG Maker XP may not be the fastest or latest game making program, but a lot has been developed over the years. It is definitely a great way to start in game development and truly household favorite. So many breakthroughs for more 2D adventures...


XAS Zelda Starter:

by G@MeF@Ce - Comments: 5 - Views: 2917
   

THUNDER DOME! 05/09/2011

 
A new 'member's only' forum has been created!

BLOG Cless10
THUNDER DOME!

Starting with "SPAR" (thunderdome's beginner level)
We will do further testing on how everything is going to work using "Game Play" , "dice/counters", and "profile equipment/items"

some features will be open to use until testing is complete, once the system has been established, it will cost of you your GAME CREDITS to have most of these...

by G@MeF@Ce - Comments: 5 - Views: 1049
   

THe'G'cODE script for RMXP 05/10/2011

 
{'the G Code'}
/multipurpose\

Check out the more advanced G Code for RMXP.


there's added controls in the module for:

+window settings
+text settings
+graphic settings
+input settings





this version can use a background image,
it's even got an animated cursor that uses a character sheet

*not only will this...

by G@MeF@Ce - Comments: 0 - Views: 2289

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