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WEB_PLAT... - Page 2 Empty WEB_PLAT...
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G@MeF@Ce

G@MeF@Ce
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^,^
Web_Plat
(HTML5)


WEB_PLATv0.7

last updated:8/26/2012


Backstory:

Steam Rolling through adding just about every feature I could think of, the fun of making web_plat came to an end....

WEB_PLAT... - Page 2 Donate10

In hopes of a charitable community and supporters for what I do...
I've opened up the donation hand to help cover the costs of getting an actual business license to finish web_plat and make more games with C2 so that we can make fun for tablets, phones, computers, regardless of os and specs.

It's basically a waiting game now.
Make a Donation

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MotionM Re: WEB_PLAT... 26/8/2012, 2:36 pm
MotionM
Woahh. This is getting better and better with each update!

$400 for a license?? What all comes with it? Razz
G@MeF@Ce Re: WEB_PLAT... 27/8/2012, 12:17 am
G@MeF@Ce
^ with a business license the program allows more than 4 layers to create on, and more than 100 events to create the game. Also, creating commercial games would have no restrictions, all it takes is one best selling game to be set for life + I really want to get a studio started, not only for HTML5, but for Android as well.

update:
a few more features such as duck/crouch
animated weapons and jump has been adjusted.
next update the stage will be a playable level.

new link in OP ^,^
Zanzabar Re: WEB_PLAT... 26/7/2013, 3:17 pm
Zanzabar
cool beans! after i got to the end i wint back to the spikes and was bounce'n on them for a bit :3
G@MeF@Ce Re: WEB_PLAT... 26/7/2013, 3:20 pm
G@MeF@Ce
Zanzabar wrote:cool beans! after i got to the end i wint back to the spikes and was bounce'n on them for a bit :3

^ haha

try holding jump on a spike and float all the way to the top ^,^
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