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supercow
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wow , the changing face hud script has gone a long way since last time i see
the one that intrigue me is the xas skill counter ,amazing idea , very interesting indeed
oh btw i used this script + the hero mini hud and its lagging ,
just want you to know ,ill check again later
EDIT: just checked and i think the face hud would look better if it doesnt depend on press button (After finishing act/skill/etc except def , the hud would revert back to face) kindda like the Hud_Face in xas 3.8.2
the one that intrigue me is the xas skill counter ,amazing idea , very interesting indeed
oh btw i used this script + the hero mini hud and its lagging ,
just want you to know ,ill check again later
EDIT: just checked and i think the face hud would look better if it doesnt depend on press button (After finishing act/skill/etc except def , the hud would revert back to face) kindda like the Hud_Face in xas 3.8.2
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BluE
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@GF yeah that's what I mean.
Is there a feature that shows the name of the item equipped if you hover your mouse over it? (presuming you had some sort of mouse addon)
Is there a feature that shows the name of the item equipped if you hover your mouse over it? (presuming you had some sort of mouse addon)
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G@MeF@Ce
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@supercow- Im reworking both xas hero and enemy mini Huds to be under the sprite class instead of the windows class to avoid overflow/lag. In time the faces will be working they way you mentioned, that is the long term goal as I'm still learning RGSS.
Heck it took me a few hours to get the SP counter right
glad you like.
@blue - most likely I won't be doing anything mouse related with RMXP as these games will be designed for my game cabinets which will use game controllers. Another good idea btw
Heck it took me a few hours to get the SP counter right
glad you like.
@blue - most likely I won't be doing anything mouse related with RMXP as these games will be designed for my game cabinets which will use game controllers. Another good idea btw
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