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supercow

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woohooo what an amazing adition cheers
hackel to the rescue Razz
now all i need is the diagonal pict for all neccesary spell Razz
btw, i dont know if this the place to ask, its about
dirset = [1,2,3,4,5,6,7,8,9]
before it was dirset = [1,2,3,4,6,7,8,9]
can i ask what is the [5] for? stationery ?
sorry if i ask too much Crying or Very sad
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#12 RMXP + XAS (3.82 and lower) = 8WAY Shooting & TERRAIN - Page 2 Empty Re: RMXP + XAS (3.82 and lower) = 8WAY Shooting & TERRAIN
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G@MeF@Ce

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[5] is actually for "up_right" when using the 8-way script.
XAS wasn't 8-way ready so this is the work around.

ask away ~ ^,^

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supercow

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thx Wink
can i ask again what does :

elsif OLDDIR.include?(@action.attack_id)

in [8 way terrain] do?
i was thinking might be cool if i can use it to bounce magic around,but
got an error when im using too much magic Razz but sometimes it doesnt error....dunno y
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#14 RMXP + XAS (3.82 and lower) = 8WAY Shooting & TERRAIN - Page 2 Empty Re: RMXP + XAS (3.82 and lower) = 8WAY Shooting & TERRAIN
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G@MeF@Ce

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that line of code says "or do the "OLDDIR" settings when a tool is being used) - hope that helps :-P

what is your error message when you use too much magic?

download Hackel's demo for the bullet terrain script to see how you can bounce your magic around.
just click on the face gameface
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supercow

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that ninja was so cool !!! Shocked
made me think of dragon ball Laughing all their atk can destroy mountain/building

i did try again btw....but the error doesnt come out now Rolling Eyes weird...
ill try again later when had time Smile thx gameface

if i delete the 8 way terrain ,will there be any problem? Neutral
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#16 RMXP + XAS (3.82 and lower) = 8WAY Shooting & TERRAIN - Page 2 Empty Re: RMXP + XAS (3.82 and lower) = 8WAY Shooting & TERRAIN
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G@MeF@Ce

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keep the 8-way terrain if you plan on using 8-way shooting and you want to bounce your magic around.

then study how the events were made in the demo and you should be good ^,^



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