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#81 THE PLATFORM PROJECT (DEVELOPMENT) - Page 9 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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G@MeF@Ce

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@reala - yes I made that adjustment on my version I will share with you after I post a few things... as simple as a side scrolling platform game may look, there's alot of touches to it huh? ^,^
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#82 THE PLATFORM PROJECT (DEVELOPMENT) - Page 9 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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Reala

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Yea lol, I think it's cause it's on XP n XP was meant for Overhead games.
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#83 THE PLATFORM PROJECT (DEVELOPMENT) - Page 9 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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exactly... many have said to use gamemaker and that RMXP couldn't handle it...
well after a few years later... suprise! ^,^

runs real smooth even with the dash and blurr...
have you tried the double tap dash blurr and double jump?
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#84 THE PLATFORM PROJECT (DEVELOPMENT) - Page 9 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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Reala

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Yea, used it in my last game. I wanna know how to get the character to blur when they're running normally, like in Castlevania.
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#85 THE PLATFORM PROJECT (DEVELOPMENT) - Page 9 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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instructions are in the blur script... you can use the blur on enemies too!
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will update the Xplat script with a new module to set different weight for each enemy as wiggles recommended.

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#86 THE PLATFORM PROJECT (DEVELOPMENT) - Page 9 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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Reala

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So in $game_map.events[X].blur = true
Wut do i replace X with for it to blur on the actor. I put 0 n got a error
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#87 THE PLATFORM PROJECT (DEVELOPMENT) - Page 9 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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ok Gamerz we have a newer version of the Xplat!
this newer version includes setting different weight for your enemies based upon enemy_ID.
First I will include the edited XAS-Movement then the Xplat script in the following post.

~(G|F

1.) Replace the XAS-Movement script with this one:
Spoiler:
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#88 THE PLATFORM PROJECT (DEVELOPMENT) - Page 9 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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2.) Insert the new XPLAT script below XAS-window:
Spoiler:

it keeps getting better and better ^,^

I also recommend that you use the following scripts as well

Double Tap Dash / Blurr
8-way Shooting + terrain
Xas Creep
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#89 THE PLATFORM PROJECT (DEVELOPMENT) - Page 9 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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Reala

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I tried the new platform script, what's different about it?
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#90 THE PLATFORM PROJECT (DEVELOPMENT) - Page 9 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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this newer version includes setting different weight for your enemies based upon enemy_ID.
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