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Ragnai
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Thanks a lot, couldn't you just go through all the graphics?
If we have for example 16blood graphics (like I have now) a random pick isn't necessary anymore.
A true random choice is nearly impossible, they are currently working on particle scale to find a random event for quantic computers since random always depends on the surroundings aso.
Thanks a lot, I am looking forward to your new version and take your time.
Ragnai
If we have for example 16blood graphics (like I have now) a random pick isn't necessary anymore.
A true random choice is nearly impossible, they are currently working on particle scale to find a random event for quantic computers since random always depends on the surroundings aso.
Thanks a lot, I am looking forward to your new version and take your time.
Ragnai
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mr_wiggles
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well i can edit the tile set so that all the sections of the character set insted of the top row thats an easy fix i can talk you through that if you'd like.
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Pozinhofan
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Hi man, this good script, can you make for the xas 3.91?
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mr_wiggles
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Well i recently made edits to this script but have not found the time to upload the changes. i will soon.
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kimono
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Hi Mr Wiggles,
I'm making a Claymore Starter Kit and I wonder if it's possible to update your XAS Blood effect and Mog VS HUd to XAS 3.91.
Here are some screens with the 3.82 version:
Great work anyway on the Blood effect, I really like it, perfect for this type of project.
I'm making a Claymore Starter Kit and I wonder if it's possible to update your XAS Blood effect and Mog VS HUd to XAS 3.91.
Here are some screens with the 3.82 version:
Great work anyway on the Blood effect, I really like it, perfect for this type of project.
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LiTTleDRAgo
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Test edit
----removed----
----removed----
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kimono
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Thanks Littledrago, the script works but I've got no blood when the hero is hit.
Thanks for taking some of your time to adapt this script.
Thanks for taking some of your time to adapt this script.
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LiTTleDRAgo
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probably because of this
I turned that off for my own use
- Code:
USE_BLOODY_SCREEN = false
I turned that off for my own use
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kimono
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Great, everything is perfect with this script.
Could you please take a look at the Mog vs Hud? Thanks for your help.
Could you please take a look at the Mog vs Hud? Thanks for your help.
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