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NuKa_BuBble
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Oh, thank you CS. I maked that in 5 minutes. I take around 10/15 per maps. They look pretty when I take my time.
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mr_wiggles
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First post updated.
What your time zone? "GMT +-"
What your time zone? "GMT +-"
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G@MeF@Ce
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~anytime ^,^
please edit me in how ever I can help.
I'd still like to do:
-the intro splash graphic + sound effect
-title scene graphics + title track
-ABS HUD design
for starters...
*I would be happy to work with anyone or even help on any focus
please edit me in how ever I can help.
I'd still like to do:
-the intro splash graphic + sound effect
-title scene graphics + title track
-ABS HUD design
for starters...
*I would be happy to work with anyone or even help on any focus
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mr_wiggles
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Ok so what game style are we going to make?
Shooter?
Shooter?
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NuKa_BuBble
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I don't really care but, there's too much of Shooter on internet, I think...
Here's some possibilities:
- RPG
- ARPG
- Shooter
- Platform
- Tactical battle
- Multi-Mode
With mini-games!!!
Here's some possibilities:
- RPG
- ARPG
- Shooter
- Platform
- Tactical battle
- Multi-Mode
With mini-games!!!
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supercow
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it means first person shooter or abs shooter?
i dont think theres much RM abs shooter , well a good one that is
i dont think theres much RM abs shooter , well a good one that is
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mr_wiggles
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Well it just so happens i have been working on an ABS of my own, and was planing on releasing it when its done. If its ok with all of you i'd like to use it in for the game. But i ask that because im writing it to further my studies on Ruby, that i be the only one that adds or edits code to it.
I have incorporated editing tools and easy enemies to make it user friendly, and was hoping for some feed back on improvement suggestions.
As of right now you can use 3 weapons, (weapon, item, or skill). Auto targeting, basic enemy AI, and a actor swap.
I was going to add vehicles, and team AI players.
I have incorporated editing tools and easy enemies to make it user friendly, and was hoping for some feed back on improvement suggestions.
As of right now you can use 3 weapons, (weapon, item, or skill). Auto targeting, basic enemy AI, and a actor swap.
I was going to add vehicles, and team AI players.
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BluE
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that's awesome that you've made your own ABS. makes the whole project more special because if we were using someone elses ABS uh... it wouldnt be as special. How close are you to finishing all planned features?
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