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mr_wiggles
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These are the character Bios for my game im creating in RMXP. Please share your thoughts an i am taking and suggestions that might make the characters have a better relation with the player " or feel more real"
~Starting Weapon- Katana Replica~
~Starting Weapon- Baseball Bat~
~Starting Weapon- Knife~
If you would like to i can post a picture of the charater set to get an idea of what they look like.
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JAMES ABERNATHY
James is a scrawny and lanky individual, standing about 6’ 2”. James is exceptionally skilled with computers. He also has a knack for lock-picking. He has always been a quiet individual. James has always been kind of a loner, with never any true friends. This leaves him with no one he really needs to care for , except his parents, whom he loves very much. His parents, Jack and Nancy, live in a neighboring street of the same town. James is required to wear glasses, as his vision has always had a stigmatism. James is a collector of “cool” weapons and other useful items, and is well prepared for the zombie apocalypse he knows is going to happen…someday.~Starting Weapon- Katana Replica~
VIC MICHAELS
Vic is a well-built man who stands about 5’ 8”. He is in the soldier reserves, and is very strong. His strength allows him to carry more on his back, and he can take a few more punches than the next guy. He’s always been told that he’s a hard hitter, and usually ends up breaking bats when he plays Baseball games. Due to his large build though, he can’t sneak around very well, and he isn’t a genius when it comes to computer skills either.~Starting Weapon- Baseball Bat~
LISA VERANA
Lisa is a respected business woman, about 5’ 5”. She gained her career in business by being very charismatic and able to talk to. She really knows how to get a good deal, and can usually talk a salesman down at least somewhat. She was a Track Athlete in High School and College, and can run faster than anyone she knows. Her knowledge of cardio also allows her to step lightly when snooping around. Although she was a Track Star, she hasn’t ever worked on her upper body muscle, and therefore can’t lift as much. She also has a tendency to get scared easily.~Starting Weapon- Knife~
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If you would like to i can post a picture of the charater set to get an idea of what they look like.
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G@MeF@Ce
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well done, I already know to expect great things with your latest
project.
I like it when a game has 'character depth', it's just like a good
book...
James reminds me of someone ^,^
Vic is going to be kick @$$
and Lisa brings a balance to the selection.
off to a great start...
project.
I like it when a game has 'character depth', it's just like a good
book...
James reminds me of someone ^,^
Vic is going to be kick @$$
and Lisa brings a balance to the selection.
off to a great start...
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swoop
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i like the ideas!!..
but dont get to stereo-typical on them.. meaning.. strong big = slow..
you know cliche' sometimes ruins a game.. because you know what to expect
but i like the ideas!!
but dont get to stereo-typical on them.. meaning.. strong big = slow..
you know cliche' sometimes ruins a game.. because you know what to expect
but i like the ideas!!
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mr_wiggles
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Cool suggestions and comments ill keep what swoop said in mind. as for the story line, it plays by who you pick and you also get to change it as you go, im working on an idea of mine to make the game set its self up half like random. (I.E. each game played "no matter the character" will set items weapons and might even a few NPCs up in different ways)
Choice is power and i like having it in games, also its always an idea to change the game each time it's played to make the replay value high.
Choice is power and i like having it in games, also its always an idea to change the game each time it's played to make the replay value high.
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how about.. if you get infected.. you have a grace period before you actually turn.. where your sorta half human/ half zombie.. until you find a certain antidote.. ( perhaps the three characters have a rare blood disorder that allows them to have this grace period).. where as its a strategy to sometimes get infected and be used..
where.. james.. actually grows extras limbs to use multiple weapons..
where .. vic.. gets crazy huge hulk and smashes and moves stuff,
where .. lisa.. gets a phase, shadow ability to silently get through things,
if youre gonna be somewhat typical, go the extra mile and surprise
where.. james.. actually grows extras limbs to use multiple weapons..
where .. vic.. gets crazy huge hulk and smashes and moves stuff,
where .. lisa.. gets a phase, shadow ability to silently get through things,
if youre gonna be somewhat typical, go the extra mile and surprise
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@ swoop interesting ideas, but the game im making the only surreal thing is the zombies.
If you have any ideas about the zombies id like to hear then, im using XAS.
For the Rare blood idea i think ill use that, because it doesn't make sense to be bit/scratched and not turn into a zombie there has to be something more.
If you have any ideas about the zombies id like to hear then, im using XAS.
For the Rare blood idea i think ill use that, because it doesn't make sense to be bit/scratched and not turn into a zombie there has to be something more.
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swoop
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also tho.. if you use too much the ability you could exhaust yourself! speed up the turning? or decaying rather.. yeah.. turning sounds too much like vampires, how about the idea of decaying, or burning out. when they use this ability it makes the energy in the blood get absorbed by the zombie blood or something
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