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#1 RMXP = Script Drawn and Picture Particles Script Empty RMXP = Script Drawn and Picture Particles Script
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G@MeF@Ce

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GAMBA is another ABS for RMXP
it's very flashy and has some cool features that you don't find in XAS (still it doesn't run as smooth)

One of the flashy features that caught my eye was the
hovering little fairy with sparkles that surrounded the player.

Looking in the the script database, I found this really neat particle script. Though the script was all in French... and had code beyond my comprehension. I took the time to study it and simplify it so that it would be easier to use.

enjoy!

Instructions:

first copy and paste the script like any other
(above the MAIN script in the RMXP database)


Script Drawn & Picture Particles v2.0

Spoiler:

to display an effect:
- create an event
choose your trigger >
- in the list of event commands window
event commands > tab 3 > bottom right
- use the following in a call script

Code:
pfx("navi",0)

this effect will display that sparkling little fairy that hover around and follows the player.

RMXP = Script Drawn and Picture Particles Script A11ggp

in the script you will see more details about the call script command
to display these effect on other events.

*this script has other neat script drawn effects!

RMXP = Script Drawn and Picture Particles Script 1zvstw9 RMXP = Script Drawn and Picture Particles Script 14xp0k6
RMXP = Script Drawn and Picture Particles Script B820es RMXP = Script Drawn and Picture Particles Script 2vb7jb8


*it can also be used for other effects that require pictures!

These pictures are to be filed in a folder named 'particles' inside the default 'picture' folder.

I will continue to clean up the code and make it more user friendly...
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#2 RMXP = Script Drawn and Picture Particles Script Empty Re: RMXP = Script Drawn and Picture Particles Script
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calvin624

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I like this A LOT - great work Gameface!
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#3 RMXP = Script Drawn and Picture Particles Script Empty Re: RMXP = Script Drawn and Picture Particles Script
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swoop

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yeah if you make a subzero style character you can have coldness radiate off him Smile
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#4 RMXP = Script Drawn and Picture Particles Script Empty support?
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Plushmonkee

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Dosnt seem to work with 3.91 yo. Crying or Very sad
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#5 RMXP = Script Drawn and Picture Particles Script Empty Re: RMXP = Script Drawn and Picture Particles Script
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G@MeF@Ce

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freebird688 wrote:Dosnt seem to work with 3.91 yo. Crying or Very sad


Yo freebird what's the error
how are you calling the particle effect?
will work on an update
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#6 RMXP = Script Drawn and Picture Particles Script Empty Re: RMXP = Script Drawn and Picture Particles Script
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Plushmonkee

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G@MeF@Ce wrote:
freebird688 wrote:Dosnt seem to work with 3.91 yo. Crying or Very sad


Yo freebird what's the error
how are you calling the particle effect?
will work on an update

well I think the calling of the script itself is where my problem is rooted, I'm not sure exactly how to call a script at all, you must excuse me for being such a noob at this
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#7 RMXP = Script Drawn and Picture Particles Script Empty Re: RMXP = Script Drawn and Picture Particles Script
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mr_wiggles

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# To USE:
# - make an autorun event that will self switch over
# - use the following call script:
# particuleur(type,cible)
# example: particuleur("navi",0)

Here its in the script header.
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#8 RMXP = Script Drawn and Picture Particles Script Empty Re: RMXP = Script Drawn and Picture Particles Script
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G@MeF@Ce

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@wiggles - you just beat me from posting ^,^

@freebird - hey no worries! no matter good I get at rgss script, I will always consider myself to be a noob ^,^

check out the original post and the new script version, I hope you find it more clear and easier to use.
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#9 RMXP = Script Drawn and Picture Particles Script Empty Kudos!!!
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Plushmonkee

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HA! Thanks for Helping me understand how to use this AMAZING script, Kudos u 2 !
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#10 RMXP = Script Drawn and Picture Particles Script Empty Re: RMXP = Script Drawn and Picture Particles Script
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Baffou

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Hello, can i have this script, it seems there no code to select in the spoiler.
Thanks.
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