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#31 SuperCow Spriter-in training - Page 4 Empty Re: SuperCow Spriter-in training
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G@MeF@Ce

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@supercow - Kerja yang Baik ^,^

That zombie sprite is looking b@d@$$

I think you're doing great with that girl.
Hair can be tricky making it flow and all.
Would be nice to give the bangs a lil' movement.
~bare feet and a dress ~ oh yeah :-P
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#32 SuperCow Spriter-in training - Page 4 Empty Re: SuperCow Spriter-in training
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supercow

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@gameface: thx im gonna try my best at it Razz
i just realized that my zombie sprite got strong outerline in every part Neutral which it shouldnt + the side sprite looks very weird ,im gonna fix it again after i got back from a wedding.

yeah still trying to make girl side hair flowing, but i guess gonna have to look for other ppl sprite for reference silent
bangs = front hair? i thought i made it move Neutral
hope today i can finish the zombie full sprite, girl flow hair, and my dragon Razz
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#33 SuperCow Spriter-in training - Page 4 Empty Re: SuperCow Spriter-in training
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LiTTleDRAgo

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wah maap keceplosan bahasa daerah
jenong = jidat lebar
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#34 SuperCow Spriter-in training - Page 4 Empty Re: SuperCow Spriter-in training
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mr_wiggles

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@supercow- looking great, take all the time you need, i havent been able to find any time to work on my game recently, also there is still allot of work that needs to be done in order to get a demo created.
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#35 SuperCow Spriter-in training - Page 4 Empty Re: SuperCow Spriter-in training
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Mw360

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@supercow
Great Job! I really believe this will clash well with the sprites from the rmxp template. The biggest thing I have is his arms not moving in the walking process. With girth this big them arms would have to be moving to advance that weight. If you would like some more CC PM me. Altogether I believe you have the skills needed and I believe you can and will make a fine spriter.
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#36 SuperCow Spriter-in training - Page 4 Empty Re: SuperCow Spriter-in training
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supercow

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@MW360 : wow thx for the compliment Razz i still got lots of things that need improvement.
yeah i was kindda worried the hand looks weird for not moving, i made a few, just need a few tweak.
@mr.wiggles : kk thx , i've been preoccupied by watching cool flash in newground Neutral so many art to see, its taking all my time Laughing .

i made a new side punch,dunno which one i pick, any suggestion?
Spoiler:

edit : whats a girth and CC ? silent
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#37 SuperCow Spriter-in training - Page 4 Empty Re: SuperCow Spriter-in training
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Mw360

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@Supercow I meant weight when I said girth, and Constructive Critique is CC. The new punching sprite looks awe-someee!
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#38 SuperCow Spriter-in training - Page 4 Empty Re: SuperCow Spriter-in training
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G@MeF@Ce

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Mw360 wrote:The new punching sprite looks awe-someee!

what he said

looking good!
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#39 SuperCow Spriter-in training - Page 4 Empty Re: SuperCow Spriter-in training
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Seriwyth

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Wow, you're sprites are awesome!! It really doesn't look like predefined sprites in RMXP, that's very different Smile (I really like details on his pant)
I think it's a very nice work ^^
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#40 SuperCow Spriter-in training - Page 4 Empty Re: SuperCow Spriter-in training
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supercow

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@MW360 : thx Embarassed , the punch that i draw before was aw-ful Laughing
but , for a monster like that, doesnt punching look weird? for a monster like that what i had in mind is hes using both arm like a hammer...infact im gonna try it now Cool
@seriwyth : thx (i kindda draw randomly at some part of pants though) Smile, does the intersection bettwen pants and upper body looks weird?, still having hard time fixing it Neutral
@gameface: well its thanks to your advice and web resource Razz
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