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This script hadles an entire update of the game. I work on this and I'll adapt it to my bank script. I make it as editable as possible. Hope you'll like!
Demo:
Demo
Script:
~ Adv_Inventory_System
Version: 2.3
~ Version 2.0: Leak if you want to set the item price in the module
~ Version 2.1: Leak with the money
~ Version 2.2: Minor leak with the money
Features:
~ Complete money system
~ Set an item limit
~ Set the price higher to 99999 that allow the database
~ Scripters: Read the contents table!
Features to do:
~ Adapt it to the bank script
Screenshots:
NuKa_BuBble
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Demo:
Demo
Script:
~ Adv_Inventory_System
Version: 2.3
~ Version 2.0: Leak if you want to set the item price in the module
~ Version 2.1: Leak with the money
~ Version 2.2: Minor leak with the money
Features:
~ Complete money system
~ Set an item limit
~ Set the price higher to 99999 that allow the database
~ Scripters: Read the contents table!
Features to do:
~ Adapt it to the bank script
Screenshots:
- Spoiler:
Sell Window
Item Limit
Gold window in the menu
Buy Window
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NiCe NuKa!
I like the Copper, Silver, Gold combination and the wallet size.
This should work perfectly for quests. You're excelling so fast in your programming skills, there's some code that I don't understand or don't remember but it works! ^,^
cool demo too ~ thanks for sharing +
G@MeF@Ce
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I like the Copper, Silver, Gold combination and the wallet size.
This should work perfectly for quests. You're excelling so fast in your programming skills, there's some code that I don't understand or don't remember but it works! ^,^
cool demo too ~ thanks for sharing +
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If there something that you don't understand, ask me, I'll explain what I did. I think the most hard thing to understand, it's the splitting method that I made for Game_Temp. I need to update it too because if the copper and silver limit change, this one don't. Anyway, I work on the method to set the price higher than 99999 pieces allowed by the database.
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Looking good, you should edit the Gold window in the game to show the separate pieces of metal.
mr_wiggles
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Yes but, I still update my code. The metal will be use to compress the money. That'll be a usable item. I'll create a melting system so that you could make the money pieces and metal.
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The version 2.0 is finish. I make a compatibility script for the bank and I attack the melting system after. I'll add screenshots today. Any comment/leak about this version?
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THe name, when i see the title, i think like my inventory of weapons armors, and items, not money. perhaps you should just add this as a feature to your bank system. I think it fits there and also makes your bank even more appealing because of even more features.
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Yeah, but actually, I work on a leak I've found, again. ![Very Happy](https://2img.net/i/fa/i/smiles/icon_biggrin.png)
Already work on the compatibility for the bank.
EDIT: Now, I've finish the version 2.2.
EDIT 2: I'll work on a little something. There's another error that I've found. Edited!
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Already work on the compatibility for the bank.
EDIT: Now, I've finish the version 2.2.
EDIT 2:
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