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Adventure Game Studio allows you to create your own point-and-click adventure games, similar to the early 90's Sierra and Lucasarts adventures. It consists of an easy-to-use editor to create your games, and a run-time engine to play them.
The game interface is fully customizable, with classic Sierra and Verb Coin templates provided by default. AGS manages most of the game so that you don't have to - it does all the donkey work like load/save game functions, pathfinding and scrolling rooms so that you can concentrate on the parts of your game that make it unique.
Set up your rooms, characters and sprites visually in the editor, then add some script to handle game events and you're done! You can even create a standalone EXE file containing your entire game, which you can then distribute to your adoring fans worldwide.
AGS is free, and you can even create commercial games with it (subject to license terms).
DOWNLOAD
reference to http://www.adventuregamestudio.co.uk/
for system requirements to tutorials
on making your very own adventure game!
G@MeF@Ce
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Adventure Game Studio allows you to create your own point-and-click adventure games, similar to the early 90's Sierra and Lucasarts adventures. It consists of an easy-to-use editor to create your games, and a run-time engine to play them.
The game interface is fully customizable, with classic Sierra and Verb Coin templates provided by default. AGS manages most of the game so that you don't have to - it does all the donkey work like load/save game functions, pathfinding and scrolling rooms so that you can concentrate on the parts of your game that make it unique.
Set up your rooms, characters and sprites visually in the editor, then add some script to handle game events and you're done! You can even create a standalone EXE file containing your entire game, which you can then distribute to your adoring fans worldwide.
AGS is free, and you can even create commercial games with it (subject to license terms).
DOWNLOAD
reference to http://www.adventuregamestudio.co.uk/
for system requirements to tutorials
on making your very own adventure game!
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mr_wiggles
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Sweet, my mom and sister love these style games, maybe i can make a mini for them to try out.
A Wiggly Review:
- Spoiler:
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User Interface:
AGS comes with a detailed Tutorial of use. The program even uses game templates, which are nice because you start games rather quickly.
Another good feature is the "project tree" which the main page to navigate around your project. You also work in "tabs" close to the way Mozilla has different web pages open in the same window, you can open and work on many parts of your game at the same time.
The settings for your game are nearly endless, you can control screen resolution and even color depth.
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Other:
The game works with "Rooms" for the game maps. You'll have to draw each map as an image and then set the properties for the image.
(Stuff like Walkable areas, Objects, In front Objects.)
The game uses scripts just as any other game, the scripts seem to be in the language, ASP - Active Server Pages. The scripts are used in nearly every thing though. (Maps, Object interactions, ...)
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Pros:
Seems like a nice Program to create these types of games, and can be fairly easy to learn if you don't mind following the tutorial your first time around.
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Cons:
Just a few that i thought might be some inconveniences. To make maps you'll have to draw every map, and then import the images into the system and then draw over top of your map images to define the appearance of the map in the game.
You'll also have to get use to Scripting with ASP, since that it will be used often in your game development.
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Notes:
Don't get me wrong, this seems like a great program to use and create point and click adventures with, or even point and click games.
(stuff like memory match, or solitaire comes to mind)
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