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#11 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 2 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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Rmxp22

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When I put the password,I click the unlock button.Then the page automatic reload.

But,the new link you give works.Thanks
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#12 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 2 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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Rmxp22

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When I Extract the file no application or folder I found,but why.The KB of the zip file I extract is 288.

Is that the zip file is 288 KB?
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#13 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 2 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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Rmxp22

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When I extract the file it say "The archive is either in unknown format or demaged"
Please help.
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#14 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 2 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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G@MeF@Ce

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hmm.. shouldn't be that small it's like 9-10mb

what browser are you using, maybe virus protection preventing pop-us?

don't save the link, save the link as.

here I'll try another upload

and send it to you via PM

keep your eye out for one of these under the header

RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 2 Msg21710


EDIT: 5-6mb

edit::sure, they were made with conditional branches and jump to labels ~ some tricky eventing it was... that's why I recommend looking at the demo, sent you a pm ~ did it work?

Naruto eh? http://gameface101.playogame.com/t356-naruto-spam
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#15 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 2 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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Rmxp22

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Thanks.It works great.

Another question:
how did you change the application icon.
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#16 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 2 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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G@MeF@Ce

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@Rmxp22 - mr_wiggles made a tutorial here about "resource_hacker"

that's how you edit and make the icon for your project.

@,@ - looking.....

I know the events are a bit complex, I'll be certain to make better comments next version of the project.
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#17 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 2 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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FireBlast

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Cool script.How about enemies?
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#18 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 2 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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godobladla

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Hi! Can I use the scripts with Blizz-ABS? I want some parts in my game where you must go to the other side through a platform to activate the "key"(bridge, delete wall, etc) so the friends can go through and again fight together.
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#19 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 2 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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G@MeF@Ce

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FireBlast wrote:Cool script.How about enemies?
@FireBlast - don't know how I missed your post ~ ?

the enemies are setup through some advanced eventing,
in the future I hope to have it all in script then simply label the events that you want to be an enemy, item, or block etc...


godobladla wrote:Hi! Can I use the scripts with Blizz-ABS? I want some parts in my game where you must go to the other side through a platform to activate the "key"(bridge, delete wall, etc) so the friends can go through and again fight together.

@godobladla - not a bad idea :~D this could also be done through some advanced eventing....well you would have to make some serious edits to Blizzard's scripts to use these scripts with Blizz-ABS, however the next version of the Xplat project will be released soon. It's basically Gplat with XAS ^,^
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#20 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 2 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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SpriteZilla

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These two scripts are so perfect. If you tell me you have a collision detection script I'm gonna crap my pants! Very well done man. I'm impressed. This is a great script.
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