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#21 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 3 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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mr_wiggles

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G@MeF@Ce wrote:@Rmxp22 - mr_wiggles made a tutorial here about "resource_hacker"

Member the global mods took it down cause they thought it was "hacking" and its illegal. :/
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#22 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 3 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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G@MeF@Ce

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^ o I know ~ but it's so cool to use just to change the graphic for the icon ^^ gives your project more of a touch. I think it was the link that was the issue, I know you can still find it on cnet/downloads...

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https://www.dropbox.com/sh/i47rig99qhrvn8s/4m5HvsM2fD http://g4m3f4c3.deviantart.com https://www.facebook.com//pages/Gameface101/332331300127008 https://twitter.com//mr_gameface101 https://soundcloud.com/schurr https://www.youtube.com/user/MrGameface101?feature=watch
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#23 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 3 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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darkscypher

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is it possible to toggle the PIXEL_MOVE true option in game with event script between true or false? like some parts don't use the PIXEL_MOVE so leave it as FALSE but if you are in another map that is platforming switch it to TRUE?
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#24 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 3 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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G@MeF@Ce

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yo darkscypher,

if some maps are not platform and some are, why not toggle by switch?

or are you also looking to keep the gravity but toggle the pixel movement and jump??
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https://www.dropbox.com/sh/i47rig99qhrvn8s/4m5HvsM2fD http://g4m3f4c3.deviantart.com https://www.facebook.com//pages/Gameface101/332331300127008 https://twitter.com//mr_gameface101 https://soundcloud.com/schurr https://www.youtube.com/user/MrGameface101?feature=watch
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#25 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 3 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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darkscypher

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yes, i'm looking to keep the gravity but toggle pixel movement and jump. is this possible?
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#26 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 3 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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G@MeF@Ce

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not how the script is currently written, :~/
some rewriting and changing PIXEL_MOVE to a global variable so that one could access via event would make it possible. Cool
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https://www.dropbox.com/sh/i47rig99qhrvn8s/4m5HvsM2fD http://g4m3f4c3.deviantart.com https://www.facebook.com//pages/Gameface101/332331300127008 https://twitter.com//mr_gameface101 https://soundcloud.com/schurr https://www.youtube.com/user/MrGameface101?feature=watch
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#27 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 3 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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darkscypher

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Gameface if you can do this for me i'll be in your debt i'm very good at photoshop work!!! the game i'm currently working on i've been working on it for 2 years and i wanted to add a platforming element to it to add a little extra spice.
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#28 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 3 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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G@MeF@Ce

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well then I will take a swing at it, I haven't been in scripting mode so it may take some time, I'm certain to improve wherever I left off +



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https://www.dropbox.com/sh/i47rig99qhrvn8s/4m5HvsM2fD http://g4m3f4c3.deviantart.com https://www.facebook.com//pages/Gameface101/332331300127008 https://twitter.com//mr_gameface101 https://soundcloud.com/schurr https://www.youtube.com/user/MrGameface101?feature=watch
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#29 RMXP = Pixel Platformer (GPLAT 1 of 2) - Page 3 Empty Re: RMXP = Pixel Platformer (GPLAT 1 of 2)
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darkscypher

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thanks gameface hoping to hear from you soon
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