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#101 THE PLATFORM PROJECT (DEVELOPMENT) - Page 11 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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shogun3

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That looks amazing! it's what I have in mind for my game! I see you implemented an hotkey system too!
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#102 THE PLATFORM PROJECT (DEVELOPMENT) - Page 11 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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G@MeF@Ce

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thx SHO! +

oh yeah it's been along time coming...
making a 'good' platformer on RMXP IS possible.
it's figuring it out that is the trick Cool

To make a 'good' platformer with XAS is even trickier, but thanks to mr_wiggles and moghunter
we are inching closer to one bad@$$ starter kit just for making side scrolling action platformers!

Not only does it excite me for the games I will make, but to see what other will do with it ^,^
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#103 THE PLATFORM PROJECT (DEVELOPMENT) - Page 11 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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BluE

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Just waited over 40 mins to get the latest version of Xplat (7kbps for a 15mb file, YAY INTERNET!). It was totally worth staying up for and is *@!#ing amazing.
uber smooth, mega epic.
Pretty lol sound effects
only bad part I found was that when you shoot, the projectile is too low. (it shoots from his knees)
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#104 THE PLATFORM PROJECT (DEVELOPMENT) - Page 11 Empty Re: THE PLATFORM PROJECT (DEVELOPMENT)
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G@MeF@Ce

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@blue - 9 months later? haha I'm glad you like! as for the projectiles, this can easily be adjusted by editing the character sprite used for the XAS tool.

In case some of you are waiting for the update on this platform project, here's an early look into the latest development.

This video is only to showcase some of the newer features such as projectile particles, character graphic changes when
jumping & falling, push & throw objects, and more...

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BluE

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Hey I found another bug, you can't save due to a missing sound file (something with the number 7)
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thanks for the heads up Blue - thought I disabled the menu?

preview page has been updated ~>

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