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#21 XP - Mr Wiggles Alchemy - Page 3 Empty Re: XP - Mr Wiggles Alchemy
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mr_wiggles

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Will do.
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#22 XP - Mr Wiggles Alchemy - Page 3 Empty Re: XP - Mr Wiggles Alchemy
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Endofuryken

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How long have u guys been scripting for? And how long did it take until u were comfortable with it?

In memory of my 1st forum: I.N.T.S.A.O.T.S.H.M.P.H
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Poster Mcposty
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#23 XP - Mr Wiggles Alchemy - Page 3 Empty Re: XP - Mr Wiggles Alchemy
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MotionM

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@blue it don't matter to me, lol its just a snap shot from banjo tooie.
Best game ever for the N64 !

OT: I like blue's idea of making useless stuff, but how about like making bandages / poisonous ammo? (although I don't think that zombies would be affected that much by poison, imo. Wink )
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#24 XP - Mr Wiggles Alchemy - Page 3 Empty Re: XP - Mr Wiggles Alchemy
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mr_wiggles

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you can make any item / weapon/ armor you want by combining any armor/ weapon/ item you want.

you could make 2 bullets = a shoe.
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#25 XP - Mr Wiggles Alchemy - Page 3 Empty Re: XP - Mr Wiggles Alchemy
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BluE

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If we follow Wiggly's equation of 2 bullets = a shoe then 2 shotguns = a leg
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#26 XP - Mr Wiggles Alchemy - Page 3 Empty Re: XP - Mr Wiggles Alchemy
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MotionM

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No offense... but that sounds really stupid and un-realistic to have 2 bullets = a shoe.
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#27 XP - Mr Wiggles Alchemy - Page 3 Empty Re: XP - Mr Wiggles Alchemy
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mr_wiggles

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M, it was an example that was to show how you can literally make any thing make anything with this script. It's up to the user of the script to use logic when making recipes and the outcomes for them.

Razz
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#28 XP - Mr Wiggles Alchemy - Page 3 Empty Re: XP - Mr Wiggles Alchemy
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mr_wiggles

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Script Was updated.
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#29 XP - Mr Wiggles Alchemy - Page 3 Empty Re: XP - Mr Wiggles Alchemy
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BluE

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:] awesome
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#30 XP - Mr Wiggles Alchemy - Page 3 Empty Re: XP - Mr Wiggles Alchemy
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Legault123

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Does it work with XAS ? Very nice job btw Smile
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